LiveStreamDérive
Video Installation, 2019
In the video installation LiveStreamDérive non-localized voices control a silver body to explore a lush green landscape. Like a psuedo-video game, the installtion shows three first-person views. At times the player’s experiences convene, allowing the landscape to align and then schism as their paths diverge. With no mission or narrative the game is transformed into a digital dérive in which the players unpredictably try to push the limits of the silver body. Like an avatar, the body is almost always obedient. The video work positions the * viewer * in a third room: neither aligned with the silver body nor aligned with the position of the player. This way you can observe how the controller and controlled handle different versions of the same scenario. The whole construction is as much a work of art as a (pseudo-) scientific experiment to research how technology can be a mediator of human trust, or maybe of sadomasochistic control - depending on how it works.